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Overgrown Vines

A short material study in Substance Designer, rendered in Marmoset Toolbag.

It was a new challenge to incorporate such organic shapes, but I'm quite happy with the way the vines intermingle with the underlying tiles but also have a sense of randomness and chaos to them. Also went with something a bit more off the wall with the colours rather than going for typical greens and browns, but I love the fantastical and otherworldly feel that it gives it.

Texture maps - Base Colour, Roughness, Normal, Height (left to right)

Texture maps - Base Colour, Roughness, Normal, Height (left to right)

Base colour and roughness renders

Base colour and roughness renders

Black base colour to see normals and roughness more clearly

Black base colour to see normals and roughness more clearly