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TRON: Catalyst - Vehicles

A collection of vehicles I created for TRON: Catalyst.

I was responsible for taking these assets from blockout, through texturing, and final implementation into the game engine, working with animators and designers to ensure that the lightcycles in particular were cohesive with gameplay requirements.

I would like to thank Nick Atherton for leading the team, as well as my fellow environment artists Bea Gamero and Jon Polti.

https://www.artstation.com/exacerblast
https://www.artstation.com/beatrizgamero
https://www.artstation.com/jarvgrimr